As a first step of Research on Immersive Display, we've decided to simulate a display which can be seen from any position. The idea was to create a ball and shoot images on it so that everyone around the sphere could see the contents.

The benefit of spherical display is that it does not have frames, which you would see with conventional displays. No frame means you can see contents from any angle. We believe that it would provide users with 'unseen-before experiences' and it could well serve for numerous purposes.

Anyone recognize the sphere material?
Anyway, we were able to shoot 360 degree images on it by using numbers of beam projectors.
While we do this, we became to understand basic, yet fundametan, skills in sphere display:
edge blending and warping.


8 feet diameter balloon

Now, we are trying to use various image processing software and hardware for edge blending and warping to create better content in a much efficient way. At the same time we are going to figure out what would be the effective interaction strategy that can make the best out of spherical display.

By the way, it's a gym ball we used for the spherical screen  :)

March 24th, 2009 17:43 March 24th, 2009 17:43